The video above is recorded with binaural audio, so it should be listened to with headphones for more three-dimensional perspective.

For this project, I programmed a physical model of a swarm and a sound synthesis engine based on the behaviour of that swarm. I also created custom touch sensors out of dissipative foam and set up an Arduino with sensors and electronics to control that synthesizer.

Developed in collaboration with Daniel Lassen, the Quadraphonic Swarm Synth is a custom-made synthesizer with a minimalist interface consisting only of two levers with squeezable handles. The synthesizer produces many sine waves literally moving around in quadraphonic space, thus creating a swarm.

The wooden enclosure is handmade, while the levers and various internal mechanical parts were 3d-printed.